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M320 Abuse Script on BF3 Server

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M320 Abuse Script on BF3 Server

Postby VN1X » Thu 09 Aug, 2012 2:51 pm

It needs to go. Plain simple. I been kicked numerous times now on Metro just because I smoked 3 people. I know I know BF3 does not differentiate between a 'simple' smoke kill or a m320 'nade kill but I beg thee, oh wise overlords of this domain... please remove or otherwise adjust the script so that on Metro we have a bit of a buffer in terms of M320 (smoke) kills.

Along with Dutcheries I've become a regular on the server and hopefully will soon join the ranks of the 11Clan roster so I hope you will take my feedback into consideration.
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Re: M320 Abuse Script on BF3 Server

Postby EBassie » Thu 09 Aug, 2012 4:08 pm

Hi VN1X,

thanks for your input.

This script is only active when server is on Metro & Grand Bazaar.
Metro has the tightest setting:

1st Kill = Warning
2nd Kill = Admin Kill
3rd Kill = Kick
-----
1st kill after being kicked (player reconnected) = 6 hour Temp Ban

If we completely remove the script, Metro will be a M320 spamfest again.
And that's not the way we want that map to be played.

I know it's a problem with the M320 smoke. But as you already know, there is nothing we can do about that.
We maybe can change the settings a bit, but you still would get kicked for (over) using it.
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Re: M320 Abuse Script on BF3 Server

Postby Dutcheries » Thu 09 Aug, 2012 7:28 pm

E-Bastard wrote:Hi VN1X,

thanks for your input.

This script is only active when server is on Metro & Grand Bazaar.
Metro has the tightest setting:

1st Kill = Warning
2nd Kill = Admin Kill
3rd Kill = Kick
-----
1st kill after being kicked (player reconnected) = 6 hour Temp Ban

If we completely remove the script, Metro will be a M320 spamfest again.
And that's not the way we want that map to be played.

I know it's a problem with the M320 smoke. But as you already know, there is nothing we can do about that.
We maybe can change the settings a bit, but you still would get kicked for (over) using it.


Dice needs to differentiate stuff like that. Also when a shooting building above a cluster of enemy's the falling rubble will kill the enemy's but that also count as a M320 of rpg kill. They need to fix that. Like Dutcheries (killed by Rubble/stoned crashing down on your head)
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Re: M320 Abuse Script on BF3 Server

Postby EBassie » Thu 09 Aug, 2012 7:31 pm

Yes, they need to fix it. But unfortunately they won't... :roll:
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Re: M320 Abuse Script on BF3 Server

Postby VN1X » Thu 09 Aug, 2012 8:47 pm

Hm reckon it's best to give someone a warning after their 3rd m320 kill. A bit of noobtubin' isn't too bad in my book. After their 4th a warning, then the 5th could result in a death and finally after six times of m320 'abuse' on Metro a kick.

This setting would be a bit more forgiving for us 'smokers' ;)

Cheers.
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Re: M320 Abuse Script on BF3 Server

Postby EBassie » Thu 09 Aug, 2012 8:53 pm

That's an idea... But I like the way we have a zero-tolerance for the noobtubenoobs ;)

But here's the secret:
make the smoke launcher underslung to your main rifle... you wont get kicked for using it that way
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Re: M320 Abuse Script on BF3 Server

Postby bananaSkill » Fri 10 Aug, 2012 9:20 am

[cry]
I understand the frustration, i like to shoot some smokes as well (he? ebassie :]]]) but the problem is if we increase the number to (anything else) multiply that value with with the 10 dewdz that want to n00b tube on the server.
That's 10 or 20 more 40mm ;)
[/cry]
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Re: M320 Abuse Script on BF3 Server

Postby dkong » Fri 10 Aug, 2012 1:20 pm

HUH!!!?
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Re: M320 Abuse Script on BF3 Server

Postby bananaSkill » Fri 10 Aug, 2012 4:20 pm

    :]]
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Re: M320 Abuse Script on BF3 Server

Postby dkong » Sun 19 Aug, 2012 1:46 pm

:]] Houd je bek joh idioot.

!
dkong isn't the bad guy as it seem at this moment, he only answered on a spammer posting which i have deleted later. :mrgreen:

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