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A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1

A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1

Postby Nodbrother » Sat 01 Oct, 2011 1:34 pm

original post by zh1nt0

(Not a complete list – for up to date news, visit the News section in Battlelog)

* Fixed occasional client crash when reviving.
* Fixed killcam showing glitched area under map if your killer is dead.
* Issue with spawning on dead squad mates fixed.
* Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
* Crosshairs for shotguns have been replaced with a new, thinner, art.
* A subtle low health screen effect has been added.
* Tweaked scores of Medals and Service Stars.
* Tweaked the Rank progression.
* Pushing prone on console will not play the animation twice.
* Fixed loss of Squad Leader after EOR at some times.
* Framerate stability fixes.
* The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.
* Fixed issue with crosshair disappearing after round transition.
* Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
* Squad list now shows specializations chosen, VOIP activity and dead squad mates.
* Non working options in squad menu fixed: "Private" flag and "Switch Teams".

Original post taken from battlelog news section
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Re: A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1

Postby EBassie » Sat 01 Oct, 2011 2:10 pm

So... nothing about squad management... (picking and creating your own squad)
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Re: A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1

Postby Nodbrother » Sat 01 Oct, 2011 2:22 pm

not yet, it is only a first part, however there now are heavy rumors on squad management.... browsing, let you know more when I know something.
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Re: A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1

Postby EBassie » Sat 01 Oct, 2011 2:25 pm

Me likes rumours! :D
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