Short description of the 568th open project of mine:
A tool to automatically download maps (or map patches) from a server and put them into the game's respective mod-folder. Written in VB.NET 2008. Should support multiple servers (clans) with different packages (game servers for example). Should then be made open source to every other clan that wants to use this.
Advantage: We can update our maps CLIENTSIDE as often as we want - all the members and players have to do is run the tool once befor playing on our servers (if an update is there) or automatically on startup of their PCs. This works with updates (_001.rfa, fast) as well as with completly new maps (slower because of the size)! No checking our website, searching for links, downloading, installing etc. manually any more, only run the program till it says "done" and go.
Not sure yet, but I think I'll use http for the data transfer. Banana, maybe after I worked out the protocol/xml- structure you could write a php server app for this? I'll do it in VB as well, but that'll only run on Windows...