Hey Zenity Welcome to the 11 board!! Having fun yet? ^^
Some nice works you have there on your page Impressive!
Re: Omg, it's Zenity
Posted: Thu 30 Jul, 2009 10:42 pm
by Data
yo zen glad to see you here
shoot ya soon
Re: Omg, it's Zenity
Posted: Fri 31 Jul, 2009 8:52 pm
by bananaSkill
Yarrr.... i mean welcome
Re: Omg, it's Zenity
Posted: Fri 31 Jul, 2009 10:28 pm
by Data
some good renders on ya site there have you tried vue d'esprit 6 ?
Re: Omg, it's Zenity
Posted: Sat 01 Aug, 2009 11:23 am
by zenity
Never tried it, still trying to get to grips with Terragen, Povray and Apophysis, just added Milkshape to the list for a project I'm working on in Orbiter
Re: Omg, it's Zenity
Posted: Sat 01 Aug, 2009 12:16 pm
by Jeronimo
Just having a look at Milkshape. It supports a lot of 3D formats to import, but it looks like BFs StandardMeshes (.sm) aren't among them
Re: Omg, it's Zenity
Posted: Sat 01 Aug, 2009 7:29 pm
by zenity
I think Gmax supports .sm format, you may be able to export from gmax to a useful format and use milkshape on them?
Re: Omg, it's Zenity
Posted: Sat 01 Aug, 2009 9:11 pm
by Data
i did my banner in vue reall easy to use and gets ace results, i.e. the latest pirates of carabean movie island scenes were done in vue
Re: Omg, it's Zenity
Posted: Sun 02 Aug, 2009 1:26 am
by zenity
@Jeronimo check this out, how to import standard meshes into Gmax.